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3D Game Design with Unreal Engine 4 and Blender

Publisher: PacktPublishing
Author: Justin Plowman
ISBN-10: 1785881469
ISBN-13: 978-1785881466
Pages: 252
Language: English
Year: 2016
File: ebook PDF

Create a fully functioning game level according to your own design using Blender and Unreal Engine 4

EN RU Table of contents Files Additionally

Book Description:

Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game.

This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment.

What you will learn

  • Create a fully functioning game level of your own design using Blender and Unreal Engine 4
  • Customize your level with detailed 3D assets created with Blender
  • Import assets into Unreal Engine 4 to create an amazing finished product
  • Build a detailed dynamic environment with goals and an ending
  • Explore Blender’s incredible animation tools to animate elements of your game
  • Create great environments using sound effects, particle effects, and class blueprints

About the Author

Justin Plowman is a game designer and educator, who resides in the United States. At a young age, he discovered his love for video games and the joy they bring to others. He began teaching high school students about game development in 2005 and enjoys supporting the dreams of the next generation developers.

He currently teaches at risk youth about game design and development through the West Michigan Center for Arts and Technology (www.wmcat.org); and also teaches Unreal Engine development as part of the Digital Animation and Game Design program at Ferris State University (www.ferris.edu). Justin has worked with Unreal Technology in the education arena for more than 10 years.

When not teaching, he writes learning tutorials on different topics related to Unreal Technology, and continues to further his education by keeping up on recent industry news and learning about best practices related to both teaching and game development. Website author: https://gamingbootcamp.wordpress.com/.

3D Game Design with Unreal Engine 4 and Blender

Описание книги:

Unreal Engine 4 теперь поддерживает Blender, который не был доступен в более ранних версиях. Это открыло новые возможности, и именно об этом вы узнаете из этой книги. Читатели научатся создавать удивительную игровую среду высокого уровня с Unreal Engine 4 (UE4) и покажут им, как использовать возможности Blender 3D для создания потрясающих анимаций и 3D-эффектов для своей игры.

Книга вначале расскажет о создании уровней, трехмерных ресурсов для игры, развития игры, управления освещением и окружающей средой, анимации и так далее. Затем она научит читателей добавлять удивительные визуальные эффекты в свою игру, применяя методы рендеринга, освещения, такелажа и композитинга в Blender. Наконец, читатели узнают, как плавно передавать файлы блендера в UE4 и анимировать игровые ресурсы. Каждая глава добавит сложности в игровую среду.

Узнайте, как:

  • Как создать полностью функционирующий игровой уровень по вашему собственному дизайну, используя Blender и Unreal Engine 4
  • Как настроить свой уровень с подробными 3D-активами, созданными с помощью Blender
  • Как импортировать активы в Unreal Engine 4, чтобы создать удивительный готовый продукт
  • Как создать детализированную динамическую среду с целями и окончанием
  • Как создавать великолепные окружения, используя звуковые эффекты, эффекты частиц и чертежи классов
  • А также изучите невероятные инструменты анимации Blender для анимации элементов вашей игры

3D Game Design with Unreal Engine 4 and Blender

Table of Contents

  • Unreal, My Friend, I’d Like You to Meet Blender
  • Starting Our First Project
  • It’s Time to Customize!
  • Getting the Assets to the Level
  • Taking This Level Up a Notch
  • Monster Assets – The Level Totally Needs One of These
  • Let’s Dress to Impress!
  • Lights, Camera, Animation!
  • Bang Bang – Let’s Make It Explode

3D Game Design with Unreal Engine 4 and Blender

From external sourcelink
Blender Gitlink
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List of games made using Blender

Blender Game Engine-Wiki.

A detailed description of Blender’s features is available at www.blender.org/features/.

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3D Game Design with Unreal Engine 4 and Blender

Creation of a Western Ghost Town using Blender 2.79 — Unreal Engine 4 — Substance Painter

https://mydevbook.info/wp-content/uploads/2019/09/3d-game-design-with-unreal-engine-4-and-blender.jpghttps://mydevbook.info/wp-content/uploads/2019/09/3d-game-design-with-unreal-engine-4-and-blender-150x150.jpgXeldredGame graphicsBlender,Graphics Gems,Justin Plowman,PacktPublishingPublisher: PacktPublishing Author: Justin Plowman ISBN-10: 1785881469 ISBN-13: 978-1785881466 Pages: 252 Language: English Year: 2016 File: ebook PDF Create a fully functioning game level according to your own design using Blender and Unreal Engine 4 Creation of a Western Ghost Town using Blender 2.79 - Unreal Engine 4 - Substance PainterBooks for game developers
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