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3D Animation for the Raw Beginner Using Autodesk Maya 2nd Edition

Publisher: Routledge
Author: Roger King
ISBN-13: 978-0815388784
ISBN-10: 0815388780
Pages: 452
Language: English
Year: 2019
File: ebook PDF

The main stages of 3D modeling processes are presented.

ENRUTable of contentsFilesAdditionally

Book Description:

3D animation for beginners. Using Autodesk Maya is a hands-on tutorial as well as a tutorial for individual animators. This second edition has been completely rewritten to reflect updates to Autodesk Maya, including the Autodesk renderer, Arnold. It contains brand new examples and tutorials. All 612 images are in full color. The book guides the reader to the parts of Maya that need to be mastered in order to create complete 3D projects, and thus simplifies the process of mastering Maya’s vast and complex interface, giving the reader a solid foundation on which to build future knowledge. May and. Brief examples of other popular 3D applications and rendering engines are also provided. This is a principle-based but pragmatic book:

  • The main stages of the processes of 3D-modeling, materials, animation, lighting and rendering are presented.
  • Clear and concise guides are provided that link key concepts to practices.
  • Includes access to a webpage for the book: (https://buzzking.com/AnimationTextbook/AnimationTextbook.html). On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book.
  • Frees instructors from the painstaking task of developing step-by-step examples to introduce the complex interface and core capabilities of Maya.
  • Has an easy-to-understand learning style based on tutorials that is ideal for one-on-one learning by aspiring animators and DIY artists.

About the Author

Roger «Buzz» King is a professor at the University of Colorado, Boulder, where he teaches 3D animation for the Computer Science Department and ATLAS, an institute dedicated to the application of technology to the arts. He is a member of the board of advisors for a graphics startup, the cofounder of a second graphics startup, and currently focusing on his 3D modeling studio (https://buzzking.com). He holds an AB from Occidental College, Los Angeles and a Ph.D from USC. His research has been funded by the US Air Force, Navy, NASA, DARPA, DOE, NREL, Smithsonian, IBM, and AT&T. He has served as an expert FBI witness and been involved in the original development of the Encyclopedia of Life.

3D Animation for the Raw Beginner Using Autodesk Maya 2nd Edition

Описание книги:

3D анимация для начинающих. Autodesk Maya — это практическое руководство, а также руководство для отдельных аниматоров. Это второе издание было полностью переписано, чтобы отразить обновления Autodesk Maya, включая средство визуализации Autodesk, Arnold. Оно содержит новые примеры и руководства. Все 612 изображений полноцветные. Книга направляет читателя к тем частям Maya, которые необходимо освоить для создания полных трехмерных проектов, и, таким образом, упрощает процесс освоения обширного и сложного интерфейса Maya, давая читателю прочную основу для построения будущих знаний. Также представлены краткие примеры других популярных 3D-приложений и механизмов рендеринга.

3D Animation for the Raw Beginner Using Autodesk Maya 2nd Edition

Table of contents

  • Chapter. 1 I An Introduction to 3D Modeling, Animation, and Rendering with a Focus on Autodesk Maya
  • Chapter. 2 The Gold Standard of Polygon Modeling and the NURBS Alternative
  • Chapter. 3 A Focus on Simplicity: A Core Set of Modeling Tools in an Overwhelming App
  • Chapter. 4 Using the New(er) Sculpting Toolset in Maya in a Polygon Modeling Workflow
  • Chapter. 5 Advanced Materials Techniques: Using Arnold Mix Materials and Photoshop
  • Chapter. 6 Advanced Design Techniques: Modeling, Composition, Lighting, and Materials
  • Chapter. 7 Animation: Particle Dynamics, Collisions, Forces, Blend Shape, Key-framing, Skeletons, and Scripting
  • Chapter. 8 Rendering and Lights
  • Index

3D Animation for the Raw Beginner Using Autodesk Maya 2nd Edition

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3D Animation for the Raw Beginner Using Autodesk Maya 2nd Edition

Introduction to Maya

https://mydevbook.info/wp-content/uploads/2020/10/3d-animation-for-the-raw-beginner-using-autodesk-maya.jpghttps://mydevbook.info/wp-content/uploads/2020/10/3d-animation-for-the-raw-beginner-using-autodesk-maya-150x150.jpgXeldredGame graphicsCRC Press,Graphics Gems,Roger King,RoutledgePublisher: Routledge Author: Roger King ISBN-13: 978-0815388784 ISBN-10: 0815388780 Pages: 452 Language: English Year: 2019 File: ebook PDF The main stages of 3D modeling processes are presented. Introduction to MayaBooks for game developers
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