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Unity Game Development Cookbook

Publisher: O’Reilly Media
Author: Group of authors
ISBN-13: 978-1491999158
ISBN-10: 1491999152
Pages: 408
Language: English
Year: 2019
File: ebook EPUB

Essentials for Every Game 1st Edition

ENRUTable of contentsFilesAdditionally

Book Description:

Learn how to make full use of the Unity game engine to develop 3D and 2D games, from the basics to the latest virtual reality tricks. You can start with this unique cookbook in two ways:

— Firstly, get to know the Unity game engine by doing very short exercises that describe specific software features.
— Secondly, this guide contains a number of code fragments that solve common problems of the gameplay. For example, you can determine if a player has completed a lap in a race.

Using our cookbook format, we accurately identify the problem, formulate a solution and discuss how to better and easier solve your problem so that you can move on to the next stage of the project.

You’ll find solutions for:

  • 2D and 3D graphics
  • Math, physics, and character control
  • Animation and movement
  • Behavior and AI
  • Sound and music
  • Input and gameplay
  • Scripting and user interface

About the Author

Paris Butfield-Addison is a co-founder of Secret Lab, an indie game and app development studio in Hobart, Australia. He develops video and board games, as well as mobile applications, and has co-authored over a dozen technical books, mainly for O’Reilly.

John Manning is a co-founder of Secret Lab and an expert on software development in Swift, C # and Objective-C. John develops games and applications at Secret Lab for customers from all over the world, including the Australian Broadcasting Corporation, Qantas and Meebo (acquired by Google).

Tim Nugent pretends to be a mobile app developer, game designer, and graduate student. Tim can be found as @The_McJones on Twitter.

Unity Game Development Cookbook

Описание книги:

Узнайте, как использовать игровой движок Unity с его полным потенциалом для разработки 3D- и 2D-игр — от основ сценариев до полезных трюков в игровом процессе, поведении и анимации. С этой книгой по решению проблем вы начнете двумя способами:

Во-первых, вы узнаете об игровом движке Unity с помощью кратких рецептов, которые обучают специфическим функциям программного обеспечения и систем сценариев.

Во-вторых, вы примените набор фрагментов для решения общих игровых сценариев, таких как правильное ведение счета.

Используя наш формат поваренной книги, мы точно определяем проблему, излагаем решение и обсуждаем, как решить вашу проблему наилучшим и самым простым способом. Эта книга идеально подходит для начинающих разработчиков Unity.

Вы найдете решения для:

  • 2D и 3D графика
  • Математика, физика и контроль персонажей
  • Анимация и движение
  • Поведение и AI
  • Звук и музыка
  • Ввод и геймплей
  • Скрипты и пользовательский интерфейс

Unity Game Development Cookbook

Table of contents

  • 1. Working with Unity
  • 2. Scripting
  • 3. Input
  • 4. Math
  • 5. 2D Graphics
  • 6. 3D Graphics
  • 7. Physics and Character Control
  • 8. Animation and Movement
  • 9. Gameplay
  • 10. Behavior and AI
  • 11. Sound and Music
  • 12. User Interface
  • Index

Unity Game Development Cookbook

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decryption key                oFcxcOcZs5WHdJdRV3K9Z6HPa3Hf4huHKu8D4vKKqHM

Referring to wikipedia.org, you can view a list of well-known games using the Unity engine version.

List of Unity games

book page in publishing

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Unity Game Development Cookbook

How to make 2D Games with Unity

https://mydevbook.info/wp-content/uploads/2020/05/unity-game-development-cookbook.jpghttps://mydevbook.info/wp-content/uploads/2020/05/unity-game-development-cookbook-150x150.jpgXeldredUnity game developmentGroup of authors,Jon Manning,O'Reilly,UnityPublisher: O’Reilly Media Author: Group of authors ISBN-13: 978-1491999158 ISBN-10: 1491999152 Pages: 408 Language: English Year: 2019 File: ebook EPUB Essentials for Every Game 1st Edition How to make 2D Games with UnityBooks for game developers
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