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Unity Game Development Blueprints

Publisher: PacktPublishing
Author: John P. Doran
ISBN-10: 1783553650
ISBN-13: 978-1783553655
Pages: 318
Language: English
Year: 2014
File: ebook PDF

Unity Game Development Blueprints

Explore the various enticing features of Unity and learn how to develop awesome games

EN RU Table of contents Files Additionally

Book Description:

Unity 3D is a powerful and popular game development tool that has taken game developers by storm. It is a cross-platform game engine, enabling you to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both indie and AAA developers. Unity combines serious power with a friendly, easy-to-use interface.

Unity Game Development Blueprints takes you on an exciting journey where you’ll learn how to use Unity to its best by building a project in 2D, then a 3D game with 2D gameplay, and finally a 3D title.

An easy-to-follow guide with each project containing step-by-step explanations, diagrams, screenshots, and downloadable materials. Concepts in Unity and C# are explained.

What you will learn

  • Use Unity’s new 2D tools to create a twin-stick shooter from scratch and learn what Unity has to offer
  • Explore both of the available GUI systems built into Unity (including the new one introduced in 4.6) to learn about their pros and cons while creating dynamic healthbars and building a menu system that can be used in all of your future projects
  • Create environments that are as realistic as possible, while maintaining peak performance and removing repetitiveness
  • Get tips and tricks on how to create environments using Terrain for outdoor areas and a modular workflow for interiors as well
  • Modify already existing code to fulfill your own game’s unique mechanics
  • Craft AI that will move around the world and interact with players
  • Package your game for release, create an installer, and get your game out into the world

About the Author

John P. Doran is a technical game designer who has been creating games for over 10 years. He has worked on an assortment of games in teams with members ranging from just himself to over 70, in student, mod, and professional projects.

He previously worked at LucasArts on Star Wars: 1313 as a game design intern; the only junior designer on a team of seniors. He was also the lead instructor of DigiPen-Ubisoft Campus Game Programming Program, instructing graduate-level students in an intensive, advanced-level game programming curriculum. John is currently a technical designer in DigiPen’s Research and Development department.

In addition to that, he also tutors and assists students on various subjects while giving lectures on game development, including C++, Unreal, Flash, Unity, and more. In addition to this title, he has authored Getting Started with UDK and Mastering UDK Game Development, and co-authored UDK iOS Game Development Beginner’s Guide; he is also the author of the UDK Game Development video—all available from Packt Publishing.

website author http://johnpdoran.com

Unity Game Development Blueprints

Описание книги:

Unity 3D — это мощный и популярный игровой движок, позволяющий написать свою игру один раз, а затем использовать ее на ПК, консоли и даже в сети Интернет. Это делает его отличным выбором как для инди-разработчиков, так и для разработчиков AAA. Unity сочетает в себе серьезную мощь с дружественным и простым в использовании интерфейсом.

Разработка игр Unity Blueprints проведет увлекательное путешествие, где вы узнаете, как использовать Unity наилучшим образом, создав проект в 2D, затем 3D-игру с 2D-геймплеем.

Это простое руководство для каждого проекта, содержащее пошаговые пояснения, диаграммы, скриншоты и загружаемые материалы. Все понятия из книги касающиеся Unity и C # подробно объясняются.

Что вы узнаете

  • Как использовать новые 2D-инструменты Unity, чтобы создать шутер с двумя палками с нуля и узнать, что может предложить Unity
  • Изучите обе доступные системы графического интерфейса, встроенные в Unity (включая новую, представленную в 4.6), чтобы узнать об их плюсах и минусах, создавая динамические панели состояния и создавая систему меню, которая может использоваться во всех ваших будущих проектах
  • Создадите максимально реалистичные среды, поддерживая максимальную производительность и устраняя повторяемость
  • Получите советы и рекомендации по созданию среды с использованием Terrain для открытых площадок и модульного рабочего процесса для интерьеров.
  • Проработаете и модифицируете уже существующий код, чтобы выполнить уникальную механику вашей собственной игры
  • Разработаете AI, который будет перемещаться по миру и взаимодействовать с игроками
  • А также подготовите свою игру к выпуску, создадите установщик и выведите свою игру в мир

Unity Game Development Blueprints

 

  • Chapter 1: 2D Twin-stick Shooter
  • Chapter 2: Creating GUIs
  • Chapter 3: Side-scrolling Platformer
  • Chapter 4: First Person Shooter Part 1 – Creating Exterior
  • Chapter 5: First Person Shooter Part 2 – Creating Interior
  • Chapter 6: First Person Shooter Part 3 – Implementing
  • Chapter 7: Creating Save Files in Unity
  • Chapter 8: Finishing Touches
  • Chapter 9: Creating GUIs Part 2 – Unity’s New GUI System
  • Index

Unity Game Development Blueprints

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Referring to wikipedia.org, you can view a list of well-known games using the Unity engine version.

List of Unity games

Unity is the ultimate game development platform.

Book on publisher site

Github PacktPublishing

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Unity Game Development Blueprints

Unity Game Development Blueprints

https://mydevbook.info/wp-content/uploads/2019/08/unity-game-development-blueprints.jpghttps://mydevbook.info/wp-content/uploads/2019/08/unity-game-development-blueprints-150x150.jpgXeldredUnity game developmentJohn P. Doran,PacktPublishing,UnityPublisher: PacktPublishing Author: John P. Doran ISBN-10: 1783553650 ISBN-13: 978-1783553655 Pages: 318 Language: English Year: 2014 File: ebook PDF Unity Game Development Blueprints Explore the various enticing features of Unity and learn how to develop awesome games Unity Game Development BlueprintsBooks for game developers
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