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Mastering Unity 5.x

Publisher: PacktPublishing
Author: Alan Thorn
Pages: 592
Language: English
Year: 2017
File: ebook PDF

Key Features Become a Unity master

ENRUTable of contentsFilesAdditionally

Book Description:

Key Features Become a Unity master by creating a hands-on, in-depth game development project with Unity. Use advanced C# scripting to unlock the full potential of Unity. 5. Use version control to effectively manage and scale your workflow. move from everyday Unity developer to professional game developer? Then look no further! This book is a one-stop solution for creating mesmerizing games with realistic features and amazing gameplay. This book details a hands-on project with Unity to create a multi-featured first-person game. You’ll delve into Unity’s game architecture, creating expansive worlds, cool rendering effects, and other features that will make your games stand out. You will create individual game components, use efficient animation techniques, and implement collisions and physics efficiently.

About the Author

Alan Thorn is a multidisciplinary game developer, author, and educator with industry experience of 17 years. He makes games for PC desktop, mobile, and VR. He founded Wax Lyrical Games and created the award-winning Baron Wittard: Nemesis of Ragnarok game, working as designer, programmer, and artist. He has written twenty-three technical books on game development and presented 19 video training courses. These cover game-play programming, Unity development, 3D modeling, and animation. He has worked in games education as a senior lecturer for Teesside University, a lead teacher for Uppingham School, and a visiting lecturer for the London South Bank University. He is currently the head of department for Games Design and Development at the National Film and Television School.

Mastering Unity 5.x

Описание книги:

Ключевые особенности Станьте мастером Unity, создав практичный, углубленный проект по разработке игр с помощью Unity. Используйте расширенные сценарии C#, чтобы раскрыть весь потенциал Unity. 5. Используйте контроль версий для эффективного управления рабочим процессом и его масштабирования. перейти от повседневного разработчика Unity к профессиональному разработчику игр? Тогда не смотрите дальше! Эта книга — универсальное решение для создания завораживающих игр с реалистичными функциями и потрясающим геймплеем. В этой книге подробно рассматривается практический проект с Unity по созданию игры от первого лица с множеством функций. Вы углубитесь в архитектуру игр Unity, создадите обширные миры, интересные эффекты рендеринга и другие функции, которые сделают ваши игры особенными. Вы будете создавать отдельные игровые компоненты, использовать эффективные методы анимации и эффективно реализовывать коллизии и физику.

Mastering Unity 5.x

Table of contents

Chapter 1. Preparing and Setting Up Assets
Chapter 2. Level Design and Structure
Chapter 3. Player Management
Chapter 4. Player Management — Typing and Health
Chapter 5. Enemies and Artificial Intelligence
Chapter 6. Project Management and Version Control
Chapter 7. Persistent Data — Loading and Saving Game States
Chapter 8. Performance, optimization, mobile devices and more

Mastering Unity 5.x

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Mastering Unity 5.x

Mastering Unity

https://mydevbook.info/wp-content/uploads/2022/03/mastering-unity-5.jpghttps://mydevbook.info/wp-content/uploads/2022/03/mastering-unity-5-150x150.jpgBamantoUnity game development2D game,3D game,Alan Thorn,PacktPublishing,UnityPublisher: PacktPublishing Author: Alan Thorn ISBN-10:1785880748 ISBN-13:978-1785880742 Pages: 592 Language: English Year: 2017 File: ebook PDF Key Features Become a Unity master Mastering UnityBooks for game developers
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