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Beginning Android Tablet Games Programming

Publisher: Apress Publishing
Author: Jeremy Kerfs
ISBN-10: 978-1-4302-3852-2
ISBN-13: 978-1430238522
Pages: 198
Language: English
Year: 2011
File: ebook PDF

What You Need to Create Android Games

ENRUTable of contentsFilesAdditionally

Book Description:

This book teaches you to create your own games for Android 3.0 tablets. After reading and working through its examples, you’ll have gained command over the sensors, touchscreen, network capabilities, and processing power of the many new tablet computers. Does that sound daunting? It isn’t. Instead of going through the drudgery of developing stodgy corporate apps that locate a store or present a coupon, you’ll know how to make fun and intriguing games. If you’ve done some game development in the past, you may be pleasantly surprised to learn how simple the Android system makes this process when compared to traditional PC and console game development. Although no book ever written can take you from newbie to game programming guru, the foundation presented in this book will let you make any of your 2D game ideas into a reality. This book makes the programming as simple as possible in order to concentrate on the more creative aspects of game development.

About the Author

Jeremy Kerfs is a technical writer for various robotics and consumer-technology magazines. He has taught basic computer science classes for children, and he continues to work as a web development consultant. His passion for entrepreneurship and programming led him to recently create Laughing Studios with the goal of developing mobile games and applications. He keeps his sanity by playing the piano and running. When there is a strong enough breeze, he will be windsurfing on the San Francisco bay.

Beginning Android Tablet Games Programming

Описание книги:

Эта книга научит вас создавать свои собственные игры для планшетов на Android 3.0. После прочтения и работы на его примерах вы получите контроль над датчиками, сенсорным экраном, сетевыми возможностями, и вычислительная мощность многих новых планшетных компьютеров. Вы будете знать, как делать веселые и интригующие игры. Если вы уже занимались разработкой игр. Вы можете быть приятно удивлены, узнав, насколько простая система Android делает этот процесс, по сравнению с традиционными разработками игр для ПК и консолей. Хотя ни одна книга, написанная когда-либо, не может привести вас от новичка к гуру программирования игр, содержание этой книги, позволит вам воплотить в реальность любые ваши идеи 2D-игр. Эта книга делает программирование максимально простым, чтобы сосредоточиться на более творческих аспектах разработки игр.

Beginning Android Tablet Games Programming

Table of contents

  • Chapter 1: Setting Up Android 3.0 Java Development
  • Chapter 2: Creating Simple Games with Sprites and Movement
  • Chapter 3: Creating Gathering User Input
  • Chapter 4: Adding Sound Effects, Music, and Video
  • Chapter 5: One-Player Game with Obstacles
  • Chapter 6: A Ball and Paddle Game
  • Chapter 7: Building a Two-Player Game
  • Chapter 8: A One-Player Strategy Game Part I
  • Chapter 9: A One-Player Strategy Game Part II
  • Chapter 10: Publishing the Game
  • Appendix A: Testing Android Games on a Real Device
  • Index

Beginning Android Tablet Games Programming

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Beginning Android Tablet Games Programming

Android Game Development Course in Android Studio Tutorial

https://mydevbook.info/wp-content/uploads/2019/11/beginning-android-tablet-games-programming.jpghttps://mydevbook.info/wp-content/uploads/2019/11/beginning-android-tablet-games-programming-150x150.jpgXeldredGame development for AndroidAndroid,Apress,Jeremy KerfsPublisher: Apress Publishing Author: Jeremy Kerfs ISBN-10: 978-1-4302-3852-2 ISBN-13: 978-1430238522 Pages: 198 Language: English Year: 2011 File: ebook PDF What You Need to Create Android Games Android Game Development Course in Android Studio TutorialBooks for game developers
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