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Beginning Android Games

Publisher: Apress Publishing
Author: J. F. DiMarzio, Mario Zechner, Robert Green
Pages: 619
Language: English
Year: 2016
File: ebook PDF

Learn all the basics you need for game programming for Android.

ENRUTable of contentsFilesAdditionally

Book Description:

Learn all of the basics needed to join the ranks of successful Android game developers. You’ll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware.

Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android.

What You’ll Learn

  • Gain the fundamentals of game programming in the context of the Android platform
  • Use Android’s APIs for graphics, audio, and user input to reflect those fundamentals
  • Develop two 2D games from scratch, based on Canvas API and OpenGL ES
  • Create a full-featured 3D game
  • Publish your games, get crash reports, and support your users
  • Complete your own playable 2D OpenGL games

Who This Book Is For
People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.


J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

Robert Green is the founder of the game studio Battery Powered Games in Portland, Oregon. He has developed over a dozen Android games, including Deadly Chambers, Antigen, Wixel, Light Racer, and Light Racer 3D. Before diving
full time into mobile video game development and publishing, Robert worked for software companies in M inneapolis and Chicago, including IBM Interactive. Robert’s current focus is crossplatform game development and high-performance
mobile gaming with the BatteryTech SDK. Robert often updates his personal blog with game programming tidbits at www.rbgrn.net. You can check out his professional game development software at www.batterypoweredgames.com.

Paul Trebilcox-Ruiz is a software engineer at Sphero (they make awesome robots that you can control from your phone) in Boulder, Colorado, and a computer science graduate from California State University, Fresno. His main interests lie in the Android platform, Android TV, and wearable computing. He also actively participates in hackathons in the Denver –Boulder area, writes an Android technical blog, and presents to M eetups in the area.

Beginning Android Games 3rd Edition

Описание книги:

Изучите все основы, необходимые для вступления в ряды успешных разработчиков игр для Android. Вы начнете с основ игрового дизайна и основ программирования для Android, а затем перейдете к созданию собственного базового игрового движка и игровых приложений, которые будут работать на смартфонах и планшетах Android. Начиная с игр для Android, третье издание дает вам все необходимое для создания собственных игр для Android для различного оборудования.

У вас есть отличная идея для следующего прорывного названия для мобильных игр? Начало игр для Android поможет вам начать ваш проект. Эта книга проведет вас через процесс создания нескольких примеров игровых приложений с использованием API, доступных в Android.

Что вы узнаете

  • Получить основы игрового программирования в контексте платформы Android
  • Используйте API-интерфейсы Android для графики, аудио и пользовательского ввода, чтобы отразить эти основы
  • Разработать две 2D игры с нуля на основе Canvas API и OpenGL ES
  • Создать полнофункциональную 3D игру
  • Публикуйте свои игры, получайте отчеты о сбоях и поддерживайте своих пользователей
  • Завершите свои собственные 2D-игры OpenGL

Для кого эта книга
Люди с базовыми знаниями Java, которые хотят писать игры на платформе Android. Он также предлагает информацию для опытных разработчиков игр о подводных камнях и особенностях платформы.

Beginning Android Games 3rd Edition

Русский перевод


  • About the Authors
  • About the Technical Reviewer
  • Acknowledgments
  • Introduction
  • Chapter 1: An Android in Every Home
  • Chapter 2: First Steps with Android Studio
  • Chapter 3: Game Development
  • Chapter 4: Android for Game Developers 81
  • Chapter 5: An Android Game Development Framework
  • Chapter 6: Mr. Nom Invades Android
  • Chapter 7: OpenGL ES: A Gentle Introduction
  • Chapter 8: 2D Game Programming Tricks
  • Chapter 9: Super Jumper: A 2D OpenGL ES Game
  • Chapter 10: OpenGL ES: Going
  • Chapter 11: 3D Programming Tricks
  • Chapter 12: Android Invaders: The Grand Finale
  • Chapter 13: Going Native with the NDK
  • Chapter 14: Marketing and Monetizing
  • Chapter 15: Publishing Your Game
  • Index

Beginning Android Games 3rd Edition



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You can view a list of famous games using the list of games for Android.

List of Android games

Android platform for game development

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Video games for Android 2018

https://mydevbook.info/wp-content/uploads/2019/03/beginning-android-games.jpghttps://mydevbook.info/wp-content/uploads/2019/03/beginning-android-games-150x150.jpgXeldredGame development for AndroidAndroid,Apress,DiMarzio,Robert Green,Trebilcox-RuizPublisher: Apress Publishing Author: J. F. DiMarzio, Mario Zechner, Robert Green ISBN-10:1484204735 ISBN-13:978-1-4842-0473-3 Pages: 619 Language: English Year: 2016 File: ebook PDF Learn all the basics you need for game programming for Android. Video games for Android 2018Books for game developers
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